Monday, May 2, 2011

New Sketches


LIFT

Gadgets: laptop and Webcam

Chosen Sounds

Here are the selected sounds that we think are appropriate to use.

http://twins-asia.com/sounds/Azghost.wav

http://twins-asia.com/sounds/DoorScrm.wav

http://twins-asia.com/sounds/ghosts_lp.wav

http://twins-asia.com/sounds/Scary%20Sounds%20-%2051%20-%20Screams%20(man).mp3

http://twins-asia.com/sounds/Scary%20Sounds%20-%2052%20-%20Screams%20(woman).mp3

http://twins-asia.com/sounds/Scary%20Sounds%20-%2062%20-%20Wicked%20Witches.mp3

http://twins-asia.com/sounds/Scary%20Sounds%20-%2068%20-%20Woman%20in%20Dungeon.mp3

New Location Data Collection : Survey







New Location (Stage 5 - Week 7)

Prior to the discussion with Mr Erwin and Mr Bud last week, we have come to a new decision to change the location of the sound installation, from the toilet to the FCM elevator near the lecturers room. This is due to certain consequences that may happen if we were to carry out the installation in the toilet. Because of that, we have decided that it would be better if we make the elevator as a new location for our sound installation.

Below are some photos we have taken of the new proposed location.








A Question via Facebook Survey

WEEK 6


Male Toilet near FCM Cafe

We have gathered data regarding our installation art project that we are planning to place in the male toilet level 1 near the FCM cafe. Therefore we have made an analysis regarding the behavior and patterns of the users.

Here are what we have concluded.
  • The toilet mostly used during the lunch hour (1pm-2.30pm) the average number of people going in during that hours are more than 30.
  • Lecturers are the most to use the toilet since it is near to the lecturers' room.
  • The lecture classes nearby the toilet gives the large number of people due to the students prefer using the nearest toilet.
  • Before the class starts, the number of students going in increase abruptly.
  • In the evening around 4 and later, the number of people using the toilet slowly decrease.
  • And after 7pm to 12 pm people seldom used the toilet except the FCM Cafe's workers. 

Questionnaire to help us finding the perfect sound in choosing the sound effect


We have made a questionnaire by using facebook app and then we invited friends to give a vote. Some of them even created a new answer column such as Baby's cry and weird noises.


Whisper = 13 votes
Scream = 8 votes
Baby's Cry = 5 votes
Weird Noises = 5 votes
Footsteps = 0 vote

Monday, April 18, 2011

Research in the toilet

These are the pictures inside the Male Toilet near the FCM Cafe Level 1


























Data Collection

Male Toilet near FCM Cafe

We have gathered data regarding our installation art project that we are planning to place in the male toilet level 1 near the FCM cafe. Therefore we have made an analysis regarding the behavior and patterns of the users.

Here are what we have concluded.
  • The toilet mostly used during the lunch hour (1pm-2.30pm) the average number of people going in during that hours are more than 30.
  • Lecturers are the most to use the toilet since it is near to the lecturers' room.
  • The lecture classes nearby the toilet gives the large number of people due to the students prefer using the nearest toilet.
  • Before the class starts, the number of students going in increase abruptly.
  • In the evening around 4 and later, the number of people using the toilet slowly decrease.
  • And after 7pm to 12 pm people seldom used the toilet except the FCM Cafe's workers. 

Questionnaire to help us finding the perfect sound in choosing the sound effect


We have made a questionnaire by using facebook app and then we invited friends to give a vote. Some of them even created a new answer column such as Baby's cry and weird noises.


Whisper = 13 votes
Scream = 8 votes
Baby's Cry = 5 votes
Weird Noises = 5 votes
Footsteps = 0 vote

Monday, March 28, 2011

Past Ideation Sketch







Research: 5 categories in sound effect


Hard Effects – Of the five primary types of sound effects in filmmaking, hard effects are the most typical. These are distinctive sounds such as a car horn, a gunshot, or the slamming of a car door. With hard effects, there is usually a fixed sound connected with the picture; for example, a trigger is pulled and the sound of a gunshot is heard. In such instances, intricate synchronizing of sound to performance – as is necessary with footsteps for instance – is usually not required to evoke realism. 

Foley Sound Effects – These sound effects are recorded live by Foley artists and added postproduction to a movie to enhance both its audio quality and believability. Foley is the process of synchronizing sounds with on-screen action. Of all the different Foley sound effects, footsteps are the most common and well known. However, a Foley artist’s craft goes well beyond synchronizing the sound of footsteps to its action on screen. When you hear the realistic whooshes, whacks, and whirls of a fight scene or the clinking and clanking of silverware and dishes in a dinner sequence, you can be certain that a Foley artist worked behind the scenes adding these sound elements to heighten the movie’s realism. 

Background Effects – These sound effects, also called ambiences, lend reality to a movie by giving it a sense of location. For example, if you were to watch a movie with a scene of two people talking on a busy New York City street, you would hear the honking of horns and the sound of traffic in the background. It should be noted that background effects (BG) are not directly correlated with a specific onscreen action. Even though car horns were heard in the background in the example above, if one of the individuals conversing on the city street were to get in his car and honk the horn (a sound occurs due to a specific onscreen action), this would be considered a hard effect not a BG. 

Electronic Sound Effects – If you’ve ever watched a 1960’s sci-fi movie, you probably heard an example of an electronic sound effect. These effects were initially created with synthesizers and keyboards. Today, with the creation of DAW (Digital Audio Workstation) plug-ins, electronic sound effects are also created from filtered or processed organic sounds. These effects are often used as production elements for movie trailer sound beds and title elements on commercials and television shows. 

Design Sound Effects – There may be a sound or sounds needed in a film to assist in building suspense or creating a sense of reality that would be impossible to record naturally (such as the delicate metallic sound of a pin hitting a tiled floor). In such instances, the services of a sound designer – that typically uses a Digital Audio Workstation – would be required to create the desired sound(s). 

Under Creative Commons License: Attribution

Examples of scary sound effects





Research: Scary Sound Effects links

Door Sound effects

Horror Sound effects

Halloween sound effect

Research: All About Scary Sound Effects



Halloween music and scary sound effects are great for creating an atmosphere and setting the mood of any party that you host. It can be obtained for cheap or for free so it need not hurt your wallet to go this extra step and it is well worth it when you see the looks on people's faces!

There are two different types of scary sound effects you can use. The first is the scary sound effects that are popular in horror films and haunted houses. The other is to go with classic Halloween music. I prefer the latter because they tend to be more enjoyable and have actual melodies and harmonies. However, if you're going for the quick jump scare.then the sound effect would probably be the best bet for you you.

Let's take a look at some of the best representations of scary sound effects. We'll even discuss some of the best bands like Midnight Syndicate and Nox Arcana. If you're planning on hosting a Halloween party or are putting together your own haunted house attraction then these scary sound effects suggestions will hopefully come in handy for you.

Scary Sound Effects and Classics 

Scary Sound Effects ClassicsSound Effects - It is arguable as to whether mostHalloween music is actually "music" at all. Much of the stuff that you will find does not even feature any notes or melodies. While a great score in a movie can definitely build tension and anticipation, this can be quite hard to match to your own scene e.g. if you are trying to create a mini haunted house for the local kids then music might distract from the overall theme.

Classics - There are many songs that have become instant Halloween hits and help send a load of royalties the way of the artists at this time each year. Some of the best songs are Ghostbusters as well as Thriller by Michael Jackson. I'm sure you can think of several others too.

Scary Sound Effects Recommendation - Midnight Syndicate 
scary sound effects midnight syndicateIn my opinion Midnight Syndicate is the best band in the world when it comes to writing scary soundeffects and scary Halloween music. In reality, Midnight Syndicate write classical music that can be incorporated into virtually any horror setting. Their music provides a genuinely creepy atmosphere that will make your skin crawl.

Midnight Syndicate has been considered by many to be the first Halloween band or a Haunted House band. Their music has been featured in haunted attractions all over the world in places such as Siberia, Hong Kong and more. Their music is also great to sit back and listen to. Just make sure you keep the lights on if you're listening to them just to listen to them. Pretty soon there will be a chill in the air and the fear will swallow you.

http://www.squidoo.com/scarysoundeffects

Research: Sound Effects Function Category


Some research on Sound Effect

Some Type of screams

Wilhelm scream 

The Wilhelm scream is a film and television stock sound effect first used in 1951 for the film Distant Drums.[1] The effect gained new popularity (its use often becoming an in-joke) after it was used in Star Wars and many other blockbuster films as well as television programs and video games.[2] The scream is often used when someone is shot, falls from a great height, or is thrown from an explosion.
The sound is named for Private Wilhelm, a character in The Charge at Feather River, a 1953 western in which the character is shot with an arrow. This was believed to be the third movie to use the sound effect and its first use from the Warner Brothers stock sound library.[3]

Howie scream
The Howie scream (also known as the Howie Long scream or Screams 3; Man, Gut-wrenching Scream And Fall Into Distance [1]) is a frequently-used film and television stock sound effect for a scream. Believed to have originated in 1980 as a sound effect in the movie The Ninth Configuration[1], the sound effect is featured as Screams 3; Man, Gut-wrenching Scream And Fall Into Distance in a Hollywood Edge sound library called The Premiere Edition[2]. Often compared to the Wilhelm scream, its prominence in a number of movies has given it a few nicknames such as Howie Long Scream, in reference to Howie Long's death scene in the movie Broken Arrow[3], and the TIE Fighter scream, for its similarity to the sound the passing fighters make in the 1977 film Star Wars Episode IV: A New Hope.
It also been used in video games such as Half-Life 2[4] as a faster version called the "Fast Zombie Yell", and Starcraft.